I finally described (and had Claude implement and install) a tool that could, in a single pass, gather all this info from a Unity forest of scenes at once
hamburglar on Hacker News
50ms instead of 10 30 second iterations
In the thread “Adafruit receives demand letter from Fenwick legal counsel on behalf of Flux.ai”, replying to this comment
Helped: Building a custom tool to gather project info in a single pass.
Got in the way: Claude initially used slow nested bash/grep loops requiring heavy coaching.
I work in Unity and I got frustrated with Claude constantly doing gross bash/grep/awk/sed/grep nested loops that took forever that I finally described (and had Claude implement and install) a tool that could, in a single pass, gather all this info from a Unity forest of scenes at once and answer all the questions Claude ever wanted to ask about a Unity project in a single pass that takes 50ms instead of 10 30 second iterations. It still took a lot of coaching to get it to actually use this tool, but it seems like I’ve convinced it.