most of it stems from everyone’s coding agents failing to stay synced up with each other on the details and their human handlers not noticing the discrepancies until we’re well into systems integration work
bunderbunder on Hacker News
In the thread “Eight more months of agents”, replying to this comment
Got in the way: Agents failing to stay synced on details causing rework.
… So much of our new slowdown is rework because we’ve seen a bunch more API and contract churn. The project I’m on has had more rework than I care to contemplate and most of it stems from everyone’s coding agents failing to stay synced up with each other on the details and their human handlers not noticing the discrepancies until we’re well into systems integration work. If I may hijack your analogy, it would be like if all the construction crews got really fast at their work, so much so that the city decided to go for an “iterative construction” strategy because, in isolation, the cost of one team trying different designs on-site until they hit on one they liked became very small compared to the cost of getting city …