A couple of times now I've had to spend a lot of hours trying to unfuck a design i let slip through
athrowaway3z on Hacker News
1-shot a 30-60 minute implementation
In the thread “Gas Town's agent patterns, design bottlenecks, and vibecoding at scale”, replying to this comment
Helped: Spawning agents for specific tasks within complex plans.
Got in the way: Duplicate code injection causing long-term system errors.
… I've toyed with more complicated patterns, but unlike this speculative fiction, I did need my result both simple and working. A couple of times now I've had to spend a lot of hours trying to unfuck a design i let slip through. The kind where 1 agent injects some duplicate code/architecture pattern into the system that's correct enough not to be flagged, but wrong enough to forever trip up every subsequent fresh agents that stumble on it. …